Devlog
Notes from the kitchen: how the games get made, what worked, what didn't, and the occasional detour into bread.
A chalkboard seen through a CRT
How we rebuilt this site's colors and type around one idea: slate, chalk, four accents in three strengths, measured contrast, and the template habits we dropped.
Recording real gameplay in headless Chrome
Every clip on this site was recorded by a script: Chrome's screencast, true frame timing, scripted key presses, and the out-of-order frame bug we found.
Meet Loaf: building a mascot in Three.js
A loaf of milk bread made entirely in code: the silhouette, the toon shader, the face that replaced the kawaii one, and filming it frame by frame.